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| Hello |
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Posted by: ReBorn Dude - 04-24-2017, 02:41 PM - Forum: Self Introduction
- Replies (4)
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My name's Tom Carter, and I'm 24 years old. I'm an American, but I live in Pakistan (For some Reason). And I was too much happy when I saw that I can get free servers. And I'm sure you guys will help me out.
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| Lance..? |
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Posted by: Peki - 04-19-2017, 08:27 PM - Forum: General Discussion
- Replies (1)
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Lance that's kinda rude what you did.. I posted a more than a week apllication for EHN and after 4-5 days you answered with 'Pending'. Than some guy posted application for EHN too, and tomorrow you replied him but me didn't.. After a week of replying on my post you didn't even look at it.. Sending you some emails pms and etc.. but nothing. Is it so hard to say that im declined or allowed..
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| How to create a pickup that can be picked-up on-foot and in-vehicle |
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Posted by: alimaroco - 04-13-2017, 11:10 PM - Forum: Tutorials
- Replies (1)
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his allows pickups to be picked up on foot and in vehicle. This is not much of a tutorial.
Requirements
The Script
First we make a limit for pickups, since we're gonna use 2 pickups per 1 pickup in this tutorial, we're gonna cut the limit in half
Code:
Quote:#define MAX_PICKUPS_EX (MAX_PICKUPS / 2) // which is 2048, Limit has been cut in half
Secondly, create the enum data structure for the ID storing
g_P_ID repesents the real pickup model that can only be picked up on - foot, and g_P_Invisible_ID represents the invisible model that can only be picked up in vehicle
Code:
Quote:enum e_Pickups
{
g_P_ID,
g_P_Invisible_ID
};
Thirdly we create the variables for the iterator and to manipulate the enum
Code:
Quote:new gPickupData[MAX_PICKUPS_EX][e_Pickups],
Iterator:gPickups[MAX_PICKUPS_EX];
Fourthly we make the pickup creation function
This function creates the model and an invisible pickup (19300) SA-MP 0.3c+ (Is it?)
Code:
Quote:stock CreateStaticPickup(model, Float:x, Float:y, Float:z, virtualworld = 0)
{
new id = Iter_Free(gPickups);
gPickups[id][g_P_ID] = CreatePickup(model, 14, x, y, z, virtualworld);
gPickups[id][g_P_Invisible_ID] = CreatePickup(19300, 14, x, y, z, virtualworld);
return id;
}
Fifthly we create a way to SAFELY destroy the pickups
Code:
Quote:stock DestroyStaticPickup(id, &next)
{
if(Iter_Contains(gPickups, id)) return -1;
DestroyPickup(gPickups[id][g_P_ID]);
DestroyPickup(gPickups[id][g_P_Invisible_ID]);
Iter_SafeRemove(gPickups, id, next);
return next;
}
Lastly, we need someway to detect if either ONE of the pickups were entered, right? Don't worry we only need this ONCE, because your not gonna enter the pickup while your in both states, the callback only gets called in either state
Code:
Quote:public OnPlayerPickUpPickup(playerid, pickupid)
{
foreach(gPickups, p)
{
if(gPickups[p][g_P_ID] != pickupid && gPickups[p][g_P_Invisible_ID] != pickupid) continue;
// do shit here
new next; // I don't even think that this is needed, but for safety, let's leave it.
p = DestroyStaticPickup(p, next); // Let's SAFELY destroy the pickup without breaking the loop
break;
}
return 1;
}
The Full Code
Code:
Quote:#define MAX_PICKUPS_EX (MAX_PICKUPS / 2) // which is 2048, Limit has been cut in half
enum e_Pickups
{
g_P_ID,
g_P_Invisible_ID
};
new gPickupData[MAX_PICKUPS_EX][e_Pickups],
Iterator:gPickups[MAX_PICKUPS_EX];
stock CreateStaticPickup(model, Float:x, Float:y, Float:z, virtualworld = 0)
{
new id = Iter_Free(gPickups);
gPickups[id][g_P_ID] = CreatePickup(model, 14, x, y, z, virtualworld);
gPickups[id][g_P_Invisible_ID] = CreatePickup(19300, 14, x, y, z, virtualworld);
return id;
}
stock DestroyStaticPickup(id, &next)
{
if(Iter_Contains(gPickups, id)) return -1;
DestroyPickup(gPickups[id][g_P_ID]);
DestroyPickup(gPickups[id][g_P_Invisible_ID]);
Iter_SafeRemove(gPickups, id, next);
return next;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
foreach(gPickups, p)
{
if(gPickups[p][g_P_ID] != pickupid && gPickups[p][g_P_Invisible_ID] != pickupid) continue;
// do shit here
new next; // I don't even think that this is needed, but for safety, let's leave it.
p = DestroyStaticPickup(p, next); // Let's SAFELY destroy the pickup without breaking the loop
break;
}
return 1;
}
- Enjoy
Credits- Kalcor & The SA-MP Team (For SA-MP and the Invisible Object)
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| Hey ;) |
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Posted by: Peki - 04-13-2017, 10:28 AM - Forum: Self Introduction
- Replies (5)
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Hello, my name is Pero, i'm from Serbia. I'm 20years old and i'm working in lear.com
I'm good with clients, I'm willing to help i know many languages like eng, german,russian,balkanian ofc..,and a little bit of a franch. That's it.
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| Staff Application! |
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Posted by: HippoCampus- - 04-08-2017, 09:39 PM - Forum: Recruitment process of EHN
- Replies (5)
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- Location (place of residence)
alestine
- Full date of birth and age:4/7/2001-/ age = 16
- When did you join the community? Like 1 month ago but ik it from 1 year
- Why would you like to join the staff team? (255+ words):Yo, i wanna join Elites-Host Team To Help newbies and to show them rules about elites-host So, also iam active at forum to and Any help i will help them to fix servers and more info,, so no need 255+ also let me know if you need a help. I don't need any money for it just maybe some server i dont know we'll see.. And again im telling im available most of the day.finally, before this application gets too long, I would like to be a staff member in Elite-Host because I want to be a representing figure for your great servers, I want to contribute to the 10/10 staffing quality and overall i want too eventually become a possible mentor.,also have too many experience of becoming staff of an community,I also wanted to be a good and loyal staff of this host too since i joined this Hosting Community.[b]before this application gets too long, I would like to be a staff member in Elite-Host because I want to be a representing figure for your great servers, I want to contribute to the 10/10 staffing quality and overall i want too eventually become a possible mentor. [b]There has been occasions where there has been little staff on and as Member I can see how many people have been asking for help, [b]I do my best to follow the rules and make sure that players have the best experience possible. Another key factor that has persuaded me to apply for staff is the sometimes occurring lack of staff..Thanks[/b][/b][/b]
- E-mail address:mjd.omar.99@gmail.com
Job/professions: N/A
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| Peki's Staff Application |
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Posted by: Peki - 04-01-2017, 09:24 PM - Forum: Recruitment process of EHN
- Replies (8)
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- Location (place of residence): Serbia
- Full date of birth and age: 15.08.1996
- When did you join the community? A week ago
- Why would you like to join the staff team? (255+ words): I were thinking if you need game/voice support for your hosting, I'm available 24/7, if i'm not on computer im on a phone, i recieve a ticket notification and getting to computer or laptop. So what i know to do.. At the SA:MP i can do most of stuffs like scripting fixing errors doing gamemodes from 0 developing.. For cs 1.6 making plugins for "some mods" mostly of them are for jailbreak call of duty gun game and etc.. Call of duty just fixing errors, minecraft only with plugins, voice like teamspeak and ventrilo permissions there i'm best. In most cases i work fast. So let me know if you need a help. I don't need any money for it just maybe some server i dont know we'll see.. And again im telling im available most of the day. Thanks.
- E-mail address: pekiiz987@gmail.com
- Job/professions: www.lear.com in Serbia (city Novi Sad) If you asked about my current work well that's it, but if you asked what i know to do i already told, but shortly game(cod cs mc samp mw tf mta and etc..) and voice support(ts3, ventrilo)
- And yes i know that i don't have the following things like posts and etc. but i know how to work with clients. You can put me on test to see how i work with servers..
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