Yesterday, 08:11 AM
Once you start hitting the real endgame, you quickly realise you can’t just wander around hoping for upgrades – you need a tight loop. Right now, nothing beats the updated Helltide. In World Tier 4 it’s basically always running, the mob density is off the charts, and it’s hands-down the best place to scoop up Forgotten Souls for enchanting.
You’ll also rack up Aberrant Cinders for opening those loot-heavy chests. The big change is the Blood Maiden. Farm Baneful Hearts, summon her, and you’ll get a flood of high-level drops. If you’re ever stuck wondering what’s next, stick around in Helltide. The crafting mats, legendaries, and manuals roll in faster than anywhere, and it’s a solid way to stack Diablo 4 Items without wasting time.
The other pillar of your grind is Nightmare Dungeons. They’re not the loot goldmine they used to be, but they’re still vital because Glyphs only level here. Bigger Glyphs equal bigger power, so you can’t skip them. To keep it efficient, target dungeons with good monster packs and straight runs – Uldur’s Cave, Ghoa Ruins, Jalal’s Vigil are still strong picks. You’re not sightseeing, so skip anything with slow objectives like Animus runs or scattered breakables. The faster you can wipe everything, kill the boss, and exit, the more Glyph XP and loot you squeeze out each hour.
Once your build feels solid and your gear’s tempered right, it’s time to live in The Pit of Artificers. This is the true capstone grind where you farm Masterworking mats – Obducite, Ingolith, Neathiron – for pushing gear past its base limits. The trick is to find a tier you can wreck in three or four minutes. Grinding a lower tier quick often beats slugging through a higher one for ten. In terms of materials-per-hour, speed’s everything. Sure, pushing high tiers gets you Stygian Stones for those Tormented bosses, but for pure farming, keep it fast and clean.
Smart players link activities together so nothing’s wasted. If a Nightmare Dungeon sits in a zone with a Tree of Whispers bounty, run it there so you bag a Whispering Cache at the same time. World Bosses and Legion Events are also worth the detour when they pop – they’re short, give guaranteed loot bursts, plenty of Obols, and feed Whispers progress too.
Think about how each run can tick more than one box, and your rewards will stack up fast. That approach saves time, keeps the gameplay fresh, and leaves you with a bigger haul – all while building up the resources you’ll need when you decide to Diablo 4 gold buy.
You’ll also rack up Aberrant Cinders for opening those loot-heavy chests. The big change is the Blood Maiden. Farm Baneful Hearts, summon her, and you’ll get a flood of high-level drops. If you’re ever stuck wondering what’s next, stick around in Helltide. The crafting mats, legendaries, and manuals roll in faster than anywhere, and it’s a solid way to stack Diablo 4 Items without wasting time.
The other pillar of your grind is Nightmare Dungeons. They’re not the loot goldmine they used to be, but they’re still vital because Glyphs only level here. Bigger Glyphs equal bigger power, so you can’t skip them. To keep it efficient, target dungeons with good monster packs and straight runs – Uldur’s Cave, Ghoa Ruins, Jalal’s Vigil are still strong picks. You’re not sightseeing, so skip anything with slow objectives like Animus runs or scattered breakables. The faster you can wipe everything, kill the boss, and exit, the more Glyph XP and loot you squeeze out each hour.
Once your build feels solid and your gear’s tempered right, it’s time to live in The Pit of Artificers. This is the true capstone grind where you farm Masterworking mats – Obducite, Ingolith, Neathiron – for pushing gear past its base limits. The trick is to find a tier you can wreck in three or four minutes. Grinding a lower tier quick often beats slugging through a higher one for ten. In terms of materials-per-hour, speed’s everything. Sure, pushing high tiers gets you Stygian Stones for those Tormented bosses, but for pure farming, keep it fast and clean.
Smart players link activities together so nothing’s wasted. If a Nightmare Dungeon sits in a zone with a Tree of Whispers bounty, run it there so you bag a Whispering Cache at the same time. World Bosses and Legion Events are also worth the detour when they pop – they’re short, give guaranteed loot bursts, plenty of Obols, and feed Whispers progress too.
Think about how each run can tick more than one box, and your rewards will stack up fast. That approach saves time, keeps the gameplay fresh, and leaves you with a bigger haul – all while building up the resources you’ll need when you decide to Diablo 4 gold buy.

